Indie Game Developer from Hong Kong.
超機動少女 (R18)
This was a redeem project when I was working in 17Play Ltd as an Art Lead of Creative Team. The game was launched with different name in different publisher.
My team had 3 members including me at start time and 1 member joined in next year. All members are new in game industry except me.
I responsed to make a new UI/UX design, control the quality of animations and vfx, scheduling and control work flow, teach young members to works.
We redeem 2 times of this game in 1 year, and also make the UI design of another unpublished game.
UI/UX Design
a part of the last redeem version UI design with some draft.
VFXs
Battle cutin effect is a new feature of the game. There was no system for this part, so I made the animation for this part.
Slot Machine is a new feature of the game. I appointed my member to design the slot machine, and I finished it with animation.
Unused Concept Art/Design
Here are some concept arts / designs not used or not accepted by top management.